using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace System.Threading
{
/// Indicates whether an is reset automatically or manually after receiving a signal.
// Token: 0x02000319 RID: 793
[Token(Token = "0x2000319")]
[ComVisible(false)]
public enum EventResetMode
{
/// When signaled, the resets automatically after releasing a single thread. If no threads are waiting, the remains signaled until a thread blocks, and resets after releasing the thread.
// Token: 0x040010AB RID: 4267
[Token(Token = "0x40010AB")]
AutoReset,
/// When signaled, the releases all waiting threads and remains signaled until it is manually reset.
// Token: 0x040010AC RID: 4268
[Token(Token = "0x40010AC")]
ManualReset
}
}