using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace System.Threading { /// Indicates whether an is reset automatically or manually after receiving a signal. // Token: 0x02000319 RID: 793 [Token(Token = "0x2000319")] [ComVisible(false)] public enum EventResetMode { /// When signaled, the resets automatically after releasing a single thread. If no threads are waiting, the remains signaled until a thread blocks, and resets after releasing the thread. // Token: 0x040010AB RID: 4267 [Token(Token = "0x40010AB")] AutoReset, /// When signaled, the releases all waiting threads and remains signaled until it is manually reset. // Token: 0x040010AC RID: 4268 [Token(Token = "0x40010AC")] ManualReset } }