using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x02000020 RID: 32 [Token(Token = "0x200001D")] [Serializable] public class BipedLimbOrientations { // Token: 0x06000085 RID: 133 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000085")] [Address(RVA = "0xBD6F30", Offset = "0xBD5D30", VA = "0x180BD6F30")] public BipedLimbOrientations(BipedLimbOrientations.LimbOrientation leftArm, BipedLimbOrientations.LimbOrientation rightArm, BipedLimbOrientations.LimbOrientation leftLeg, BipedLimbOrientations.LimbOrientation rightLeg) { } // Token: 0x17000017 RID: 23 // (get) Token: 0x06000086 RID: 134 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000017")] public static BipedLimbOrientations UMA { [Token(Token = "0x6000086")] [Address(RVA = "0x2A530B0", Offset = "0x2A51EB0", VA = "0x182A530B0")] get { return null; } } // Token: 0x17000018 RID: 24 // (get) Token: 0x06000087 RID: 135 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000018")] public static BipedLimbOrientations MaxBiped { [Token(Token = "0x6000087")] [Address(RVA = "0x2A52DB0", Offset = "0x2A51BB0", VA = "0x182A52DB0")] get { return null; } } // Token: 0x040000D2 RID: 210 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40000A5")] public BipedLimbOrientations.LimbOrientation leftArm; // Token: 0x040000D3 RID: 211 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40000A6")] public BipedLimbOrientations.LimbOrientation rightArm; // Token: 0x040000D4 RID: 212 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40000A7")] public BipedLimbOrientations.LimbOrientation leftLeg; // Token: 0x040000D5 RID: 213 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40000A8")] public BipedLimbOrientations.LimbOrientation rightLeg; // Token: 0x02000021 RID: 33 [Token(Token = "0x20000D1")] [Serializable] public class LimbOrientation { // Token: 0x06000088 RID: 136 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600063D")] [Address(RVA = "0x2A68550", Offset = "0x2A67350", VA = "0x182A68550")] public LimbOrientation(Vector3 upperBoneForwardAxis, Vector3 lowerBoneForwardAxis, Vector3 lastBoneLeftAxis) { } // Token: 0x040000D6 RID: 214 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40005FA")] public Vector3 upperBoneForwardAxis; // Token: 0x040000D7 RID: 215 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x40005FB")] public Vector3 lowerBoneForwardAxis; // Token: 0x040000D8 RID: 216 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40005FC")] public Vector3 lastBoneLeftAxis; } } }