using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion { // Token: 0x0200002A RID: 42 [Token(Token = "0x2000023")] public class InspectorComment : PropertyAttribute { // Token: 0x060000C9 RID: 201 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60000C6")] [Address(RVA = "0x29A62B0", Offset = "0x29A50B0", VA = "0x1829A62B0")] public InspectorComment(string name) { } // Token: 0x060000CA RID: 202 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60000C7")] [Address(RVA = "0x29A6310", Offset = "0x29A5110", VA = "0x1829A6310")] public InspectorComment(string name, string color) { } // Token: 0x0400010D RID: 269 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40000CF")] public string name; // Token: 0x0400010E RID: 270 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40000D0")] public string color; } }