using System; using Cpp2IlInjected; using RecRoom.Tools; using UnityEngine; namespace AGUI.StackedUI { // Token: 0x020010EC RID: 4332 [Token(Token = "0x20010EC")] public class MakerPenToolRadioButton : RadioButton3D { // Token: 0x170010BB RID: 4283 // (get) Token: 0x06006220 RID: 25120 RVA: 0x00157CB8 File Offset: 0x00155EB8 [Token(Token = "0x170010BB")] public MakerPen.KLAENPHIBEM HKOBLJKDLAH { [Token(Token = "0x6006220")] [Address(RVA = "0xCDCAC0", Offset = "0xCDB8C0", VA = "0x180CDCAC0")] get { return this.penTool; } } // Token: 0x06006221 RID: 25121 RVA: 0x00157CCC File Offset: 0x00155ECC [Token(Token = "0x6006221")] [Address(RVA = "0xCDCAB0", Offset = "0xCDB8B0", VA = "0x180CDCAB0")] public MakerPenToolRadioButton() { } // Token: 0x040040E5 RID: 16613 [FieldOffset(Offset = "0x220")] [Token(Token = "0x40040E5")] [SerializeField] private MakerPen.KLAENPHIBEM penTool; } }