using System; using Cpp2IlInjected; using RecRoom; using RecRoom.Core; using UnityEngine; // Token: 0x02002DA0 RID: 11680 [Token(Token = "0x2002DA0")] public readonly struct AHHJOCDLAOH { // Token: 0x06013D40 RID: 81216 RVA: 0x0049B374 File Offset: 0x00499574 [Token(Token = "0x6013D40")] [Address(RVA = "0xDB2820", Offset = "0xDB1620", VA = "0x180DB2820")] public AHHJOCDLAOH(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, ScreenHUD PKAKIKHIFNG, LOCNHHPGIAG DBFBLNILIGL) { this.PKAKIKHIFNG = 0; this.DBFBLNILIGL = 0; this.FINBOONIGDO = FINBOONIGDO; this.IEKDDPPNFPF = IEKDDPPNFPF; this.FOMHGMLPOND = FOMHGMLPOND; } // Token: 0x0400CE37 RID: 52791 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400CE37")] public readonly ScreenPlayerController FINBOONIGDO; // Token: 0x0400CE38 RID: 52792 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400CE38")] public readonly Player IEKDDPPNFPF; // Token: 0x0400CE39 RID: 52793 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400CE39")] public readonly Camera FOMHGMLPOND; // Token: 0x0400CE3A RID: 52794 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400CE3A")] public readonly ScreenHUD PKAKIKHIFNG; // Token: 0x0400CE3B RID: 52795 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400CE3B")] public readonly LOCNHHPGIAG DBFBLNILIGL; }