using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02002F35 RID: 12085 [Token(Token = "0x2002F35")] public readonly struct CFJJADAGAPB { // Token: 0x060147A1 RID: 83873 RVA: 0x004C3F80 File Offset: 0x004C2180 [Token(Token = "0x60147A1")] [Address(RVA = "0x14110A0", Offset = "0x140FEA0", VA = "0x1814110A0")] public CFJJADAGAPB(bool FMODOGNAHJP, Vector3 PNNCDLKLJDN, float GONOCLJDMHN) { float z = PNNCDLKLJDN.z; this.PNNCDLKLJDN.z = z; this.GONOCLJDMHN = GONOCLJDMHN; this.FMODOGNAHJP = FMODOGNAHJP; } // Token: 0x0400D7DB RID: 55259 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400D7DB")] public readonly bool FMODOGNAHJP; // Token: 0x0400D7DC RID: 55260 [FieldOffset(Offset = "0x4")] [Token(Token = "0x400D7DC")] public readonly Vector3 PNNCDLKLJDN; // Token: 0x0400D7DD RID: 55261 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400D7DD")] public readonly float GONOCLJDMHN; }