using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000229 RID: 553 [Token(Token = "0x2000229")] public class ChallengeUploadManager : MonoBehaviour { // Token: 0x060010F4 RID: 4340 RVA: 0x00049780 File Offset: 0x00047980 [Token(Token = "0x60010F4")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public ChallengeUploadManager() { } }