using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace Delaunay { // Token: 0x02001638 RID: 5688 [Token(Token = "0x2001638")] [Serializable] public class Tetrahedron { // Token: 0x06008352 RID: 33618 RVA: 0x001C0384 File Offset: 0x001BE584 [Token(Token = "0x6008352")] [Address(RVA = "0x108A580", Offset = "0x1089380", VA = "0x18108A580")] public Tetrahedron() { int[] array = new int[4]; this.vertexIndices = array; base..ctor(); } // Token: 0x06008353 RID: 33619 RVA: 0x001C03A8 File Offset: 0x001BE5A8 [Token(Token = "0x6008353")] [Address(RVA = "0x108A5D0", Offset = "0x10893D0", VA = "0x18108A5D0")] public Tetrahedron(int IHICIJCIAJB, int AKGEMLABIGE, int KBFPCPNAMIH, int DECFDMEJLIG) { int[] array = new int[4]; this.vertexIndices = array; base..ctor(); this.vertexIndices[0] = IHICIJCIAJB; this.vertexIndices[0] = AKGEMLABIGE; this.vertexIndices[1] = KBFPCPNAMIH; int[] array2 = this.vertexIndices; } // Token: 0x06008354 RID: 33620 RVA: 0x001C0400 File Offset: 0x001BE600 [Token(Token = "0x6008354")] [Address(RVA = "0x1B60640", Offset = "0x1B5F440", VA = "0x181B60640")] public void EAEAIJOAJEA(List BDJENLHNDON) where VertexT : Vertex { int[] array = this.vertexIndices; int[] array2 = this.vertexIndices; int[] array3 = this.vertexIndices; int[] array4 = this.vertexIndices; this.D.z = BDJENLHNDON; float z = this.C.z; float z2 = this.B.z; float z3 = this.A.z; } // Token: 0x06008355 RID: 33621 RVA: 0x001C0464 File Offset: 0x001BE664 [Token(Token = "0x6008355")] [Address(RVA = "0x108A2B0", Offset = "0x10890B0", VA = "0x18108A2B0")] public bool LIBPGFEBAFM(Vector3 KPLDEODOJID) { bool flag; bool flag2; bool flag3; bool flag4; if (!flag || !flag2 || !flag3 || flag4) { return; } } // Token: 0x06008356 RID: 33622 RVA: 0x001C0488 File Offset: 0x001BE688 [Token(Token = "0x6008356")] [Address(RVA = "0x108A470", Offset = "0x1089270", VA = "0x18108A470")] public bool PKDBFBGOMCC(Vector3 KPLDEODOJID) { /* An exception occurred when decompiling this method (06008356) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Boolean Delaunay.Tetrahedron::PKDBFBGOMCC(UnityEngine.Vector3) ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:float32(var_0_0B, ldfld:float32(Vector3::z, ldfld:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](Tetrahedron::CircumCenter, ldloc:Tetrahedron(this)))) stloc:float32(var_1_12, ldfld:float32(Vector3::z, ldloc:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](KPLDEODOJID))) stloc:float32(var_3_19, ldfld:float32(Vector3::z, ldloc:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](var_2))) stloc:float32(var_5_20, ldfld:float32(Tetrahedron::CircumRadiusSquared, ldloc:Tetrahedron(this))) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660 */; } // Token: 0x04005774 RID: 22388 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4005774")] [SerializeField] public int[] vertexIndices; // Token: 0x04005775 RID: 22389 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4005775")] public Vector3 A; // Token: 0x04005776 RID: 22390 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4005776")] public Vector3 B; // Token: 0x04005777 RID: 22391 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4005777")] public Vector3 C; // Token: 0x04005778 RID: 22392 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4005778")] public Vector3 D; // Token: 0x04005779 RID: 22393 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4005779")] public Vector3 CircumCenter; // Token: 0x0400577A RID: 22394 [FieldOffset(Offset = "0x54")] [Token(Token = "0x400577A")] public float CircumRadiusSquared; } }