using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000031 RID: 49 [Token(Token = "0x2000031")] public class DiscGolfTriggerableAnimator : DiscGolfTriggerable { // Token: 0x06000161 RID: 353 RVA: 0x000080AC File Offset: 0x000062AC [Token(Token = "0x6000161")] [Address(RVA = "0xFCAD40", Offset = "0xFC9B40", VA = "0x180FCAD40", Slot = "18")] protected override void CLJNHJHHAAI() { Animator gizmoAnimator = this.gizmoAnimator; int num = 0; if (gizmoAnimator != num) { Animator gizmoAnimator2 = this.gizmoAnimator; bool flag = this.PBBAIHFAKAL.IAHDANBDAAM() != null; gizmoAnimator2.SetBool("Active", flag); } } // Token: 0x06000162 RID: 354 RVA: 0x000080F4 File Offset: 0x000062F4 [Token(Token = "0x6000162")] [Address(RVA = "0xFCAE00", Offset = "0xFC9C00", VA = "0x180FCAE00")] public DiscGolfTriggerableAnimator() { this.activeOnStart = true; this.autoResetTime = 5f; base..ctor(); } }