using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200055A RID: 1370 [Token(Token = "0x200055A")] public struct GHMDIDJLFMC { // Token: 0x06002990 RID: 10640 RVA: 0x000A9F64 File Offset: 0x000A8164 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x6002990")] [Address(RVA = "0xF75FB0", Offset = "0xF74DB0", VA = "0x180F75FB0")] static GHMDIDJLFMC() { float z = Vector3.zero.z; float z2 = Vector3.zero.z; float z3 = Vector3.zero.z; float z4 = Vector3.zero.z; } // Token: 0x04002145 RID: 8517 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4002145")] public Vector3 JIGGKKCAGIF; // Token: 0x04002146 RID: 8518 [FieldOffset(Offset = "0xC")] [Token(Token = "0x4002146")] public Vector3 NKKJICPFILJ; // Token: 0x04002147 RID: 8519 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002147")] public Vector3 FEDGOFKEGEF; // Token: 0x04002148 RID: 8520 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4002148")] public float FKGBMHHGFIO; // Token: 0x04002149 RID: 8521 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002149")] public Vector3 EGJBGIIHEEL; // Token: 0x0400214A RID: 8522 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400214A")] public GameObject KGFPNIMJHIC; // Token: 0x0400214B RID: 8523 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400214B")] public byte JKFCAHJOIOK; // Token: 0x0400214C RID: 8524 [FieldOffset(Offset = "0x44")] [Token(Token = "0x400214C")] public float OHPBNIDKAEK; // Token: 0x0400214D RID: 8525 [Token(Token = "0x400214D")] public static GHMDIDJLFMC EDLIKGJFHAP; }