using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02002F37 RID: 12087 [Token(Token = "0x2002F37")] public readonly struct HNBDKLBDBHI { // Token: 0x060147A3 RID: 83875 RVA: 0x004C3FE0 File Offset: 0x004C21E0 [Token(Token = "0x60147A3")] [Address(RVA = "0x1029420", Offset = "0x1028220", VA = "0x181029420")] public HNBDKLBDBHI(bool KMOBPHAEFED, Player FACGKJDJDDI, Vector3 OMCMAIOKNII) { float z = OMCMAIOKNII.z; this.OMCMAIOKNII.z = z; this.KMOBPHAEFED = KMOBPHAEFED; this.FACGKJDJDDI = FACGKJDJDDI; } // Token: 0x0400D7E1 RID: 55265 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400D7E1")] public readonly bool KMOBPHAEFED; // Token: 0x0400D7E2 RID: 55266 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400D7E2")] public readonly Player FACGKJDJDDI; // Token: 0x0400D7E3 RID: 55267 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400D7E3")] public readonly Vector3 OMCMAIOKNII; }