using System; using Cpp2IlInjected; using Unity.Jobs; using UnityEngine; // Token: 0x02003167 RID: 12647 [Token(Token = "0x2003167")] public interface IPMIEGJGMGN { // Token: 0x17003BDE RID: 15326 // (get) Token: 0x06015B41 RID: 88897 [Token(Token = "0x17003BDE")] Bounds JJBHALNIBNI { [Token(Token = "0x6015B41")] [Address(Slot = "0")] get; } // Token: 0x06015B42 RID: 88898 [Token(Token = "0x6015B42")] [Address(Slot = "1")] int FMJCJGIDNOE(NPBPPKDLKDN OLGEJFLEBEN); // Token: 0x06015B43 RID: 88899 [Token(Token = "0x6015B43")] [Address(Slot = "2")] int FKFMPDCHAHD(NPBPPKDLKDN OLGEJFLEBEN); // Token: 0x06015B44 RID: 88900 [Token(Token = "0x6015B44")] [Address(Slot = "3")] JobHandle IDFHOEPFGLI(NPBPPKDLKDN OLGEJFLEBEN, PCIKHFEIHGO IKJOIDIBBDL, Transform FJHOHDNLPAF, int POILBMDCAAJ, int HKPHMBLKPFI); }