using System; using Cpp2IlInjected; using Unity.Mathematics; // Token: 0x0200315B RID: 12635 [Token(Token = "0x200315B")] public struct JKKIDMBDKFN { // Token: 0x0400E44D RID: 58445 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400E44D")] public float3 EPKNJJIGHLN; // Token: 0x0400E44E RID: 58446 [FieldOffset(Offset = "0xC")] [Token(Token = "0x400E44E")] public float3x3 OKINPJLFKEJ; // Token: 0x0400E44F RID: 58447 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400E44F")] public float JEKIFEIBKJO; }