using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace RRUI.Data { // Token: 0x02000BCA RID: 3018 [Token(Token = "0x2000BCA")] public class DynamicLayoutElementModelController : InterfaceModelController { // Token: 0x06004A4F RID: 19023 RVA: 0x00115BFC File Offset: 0x00113DFC [Token(Token = "0x6004A4F")] [Address(RVA = "0x1555070", Offset = "0x1553E70", VA = "0x181555070")] public DynamicLayoutElementModelController() { } // Token: 0x02000BCB RID: 3019 [Token(Token = "0x2000BCB")] [Serializable] private class ConfigureLayoutElementImpl : ControllerImplementation { // Token: 0x06004A50 RID: 19024 RVA: 0x00115C10 File Offset: 0x00113E10 [Token(Token = "0x6004A50")] [Address(RVA = "0x1550AA0", Offset = "0x154F8A0", VA = "0x181550AA0", Slot = "27")] protected override void DMAHGBLDMFA() { int num = 0; if (num != 0 && num != 0) { if (num != 0) { LayoutElement layoutElement = this.layoutElement; bool ignoreLayout = layoutElement.ignoreLayout; } if (num != 0) { LayoutElement layoutElement2 = this.layoutElement; float minWidth = layoutElement2.minWidth; } LayoutElement layoutElement3 = this.layoutElement; float minHeight = layoutElement3.minHeight; LayoutElement layoutElement4 = this.layoutElement; float preferredWidth = layoutElement4.preferredWidth; LayoutElement layoutElement5 = this.layoutElement; float preferredHeight = layoutElement5.preferredHeight; LayoutElement layoutElement6 = this.layoutElement; float flexibleWidth = layoutElement6.flexibleWidth; LayoutElement layoutElement7 = this.layoutElement; float flexibleHeight = layoutElement7.flexibleHeight; LayoutElement layoutElement8 = this.layoutElement; int layoutPriority = layoutElement8.layoutPriority; } } // Token: 0x06004A51 RID: 19025 RVA: 0x00115CEC File Offset: 0x00113EEC [Token(Token = "0x6004A51")] [Address(RVA = "0x1550FC0", Offset = "0x154FDC0", VA = "0x181550FC0")] public ConfigureLayoutElementImpl() { } // Token: 0x04003791 RID: 14225 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4003791")] [SerializeField] [DDPIINEJFMD(JIBDPHMGEGO.Self, false, false, false)] private LayoutElement layoutElement; } } }