using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Data { // Token: 0x02000873 RID: 2163 [Token(Token = "0x2000873")] public abstract class ProgressBarControllerImpl : ControllerImplementation where T : ICEIABPJKLB { // Token: 0x06003C0B RID: 15371 RVA: 0x000F3E70 File Offset: 0x000F2070 [Token(Token = "0x6003C0B")] [Address(RVA = "0x118F680", Offset = "0x118E480", VA = "0x18118F680")] protected ProgressBarControllerImpl() { bool subscribeToDefaultModelEvents = ((MIGKLLCFKNJ)this).OFMCMEJOOJN; } // Token: 0x040032B7 RID: 12983 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40032B7")] [SerializeField] [DDPIINEJFMD(JIBDPHMGEGO.Self, false, false, false)] protected ProgressBar progressBar; } }