using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Data { // Token: 0x02000E78 RID: 3704 [Token(Token = "0x2000E78")] [Serializable] public class SerializedSplitTestExperiment { // Token: 0x17000EE8 RID: 3816 // (get) Token: 0x0600560C RID: 22028 RVA: 0x00134AAC File Offset: 0x00132CAC [Token(Token = "0x17000EE8")] public string ExperimentName { [Token(Token = "0x600560C")] [Address(RVA = "0x3F6E20", Offset = "0x3F5C20", VA = "0x1803F6E20")] get { return this.experimentName; } } // Token: 0x0600560D RID: 22029 RVA: 0x00134AC0 File Offset: 0x00132CC0 [Token(Token = "0x600560D")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public SerializedSplitTestExperiment() { } // Token: 0x04003B58 RID: 15192 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003B58")] [SerializeField] private string experimentName; } }