using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Theme { // Token: 0x02000833 RID: 2099 [Token(Token = "0x2000833")] public class PaletteTheme : MonoBehaviour { // Token: 0x17000A4B RID: 2635 // (get) Token: 0x06003A2E RID: 14894 RVA: 0x000F0F5C File Offset: 0x000EF15C [Token(Token = "0x17000A4B")] public Palette HBPPDMBOGCH { [Token(Token = "0x6003A2E")] [Address(RVA = "0x3F5F40", Offset = "0x3F4D40", VA = "0x1803F5F40")] get { return this.palette; } } // Token: 0x06003A2F RID: 14895 RVA: 0x000F0F70 File Offset: 0x000EF170 [Token(Token = "0x6003A2F")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public PaletteTheme() { } // Token: 0x04003218 RID: 12824 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003218")] [SerializeField] private Palette palette; } }