using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Avatars { // Token: 0x02002377 RID: 9079 [Token(Token = "0x2002377")] [CreateAssetMenu] public class AvatarBodyShape : ScriptableObject { // Token: 0x170025C4 RID: 9668 // (get) Token: 0x0600E998 RID: 59800 RVA: 0x0035C994 File Offset: 0x0035AB94 [Token(Token = "0x170025C4")] public string Guid { [Token(Token = "0x600E998")] [Address(RVA = "0x3F5F40", Offset = "0x3F4D40", VA = "0x1803F5F40")] get { return this.guidString; } } // Token: 0x170025C5 RID: 9669 // (get) Token: 0x0600E999 RID: 59801 RVA: 0x0035C9A8 File Offset: 0x0035ABA8 [Token(Token = "0x170025C5")] public Sprite MenuButtonSprite { [Token(Token = "0x600E999")] [Address(RVA = "0x3F63E0", Offset = "0x3F51E0", VA = "0x1803F63E0")] get { return this.menuButtonSprite; } } // Token: 0x0600E99A RID: 59802 RVA: 0x0035C9BC File Offset: 0x0035ABBC [Token(Token = "0x600E99A")] [Address(RVA = "0x9D6890", Offset = "0x9D5690", VA = "0x1809D6890")] public AvatarBodyShape() { Guid guid = global::System.Guid.NewGuid(); string text; this.guidString = text; this.FriendlyName = ""; base..ctor(); } // Token: 0x04009A0D RID: 39437 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4009A0D")] [SerializeField] [HideInInspector] public string guidString; // Token: 0x04009A0E RID: 39438 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4009A0E")] public string FriendlyName; // Token: 0x04009A0F RID: 39439 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4009A0F")] [SerializeField] private Sprite menuButtonSprite; // Token: 0x04009A10 RID: 39440 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4009A10")] public AvatarBodyShapeData[] map; } }