using System; using Cpp2IlInjected; using RecRoom.Avatars.Outfit; using RecRoom.EditorUtils; namespace RecRoom.Avatars.Data.Editor { // Token: 0x020023E9 RID: 9193 [Token(Token = "0x20023E9")] [Serializable] public class EditorAvatarOutfitPrefabReference : EditorPrefabReference { // Token: 0x0600ED4C RID: 60748 RVA: 0x0036A3E4 File Offset: 0x003685E4 [Token(Token = "0x600ED4C")] [Address(RVA = "0x11D69E0", Offset = "0x11D57E0", VA = "0x1811D69E0")] public EditorAvatarOutfitPrefabReference() { } } }