using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Avatars { // Token: 0x0200238F RID: 9103 [Token(Token = "0x200238F")] [DisallowMultipleComponent] public class FitMeshPreviewGizmo : MonoBehaviour { // Token: 0x0600EA1A RID: 59930 RVA: 0x0035DDCC File Offset: 0x0035BFCC [Token(Token = "0x600EA1A")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public FitMeshPreviewGizmo() { } } }