using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Encounters { // Token: 0x02002FD7 RID: 12247 [Token(Token = "0x2002FD7")] public class MoveSceneElementEncounterStep : GameEncounterStep { // Token: 0x1700395C RID: 14684 // (get) Token: 0x06014DB1 RID: 85425 RVA: 0x004E161C File Offset: 0x004DF81C [Token(Token = "0x1700395C")] public override string KODBEJPEFOJ { [Token(Token = "0x6014DB1")] [Address(RVA = "0x8AE160", Offset = "0x8ACF60", VA = "0x1808AE160", Slot = "4")] get { return "Moves a scene element to a target position/rotation."; } } // Token: 0x06014DB2 RID: 85426 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6014DB2")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "9")] public override void OnEncounterStart() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06014DB3 RID: 85427 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6014DB3")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "10")] public override void OnEncounterStop() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06014DB4 RID: 85428 RVA: 0x004E1630 File Offset: 0x004DF830 [Token(Token = "0x6014DB4")] [Address(RVA = "0x8AE010", Offset = "0x8ACE10", VA = "0x1808AE010", Slot = "11")] public override void OnStartRunning() { GameObject gameObject = this.affectedObject; int num = 0; if (gameObject != num) { Transform transform = this.targetPoint; int num2 = 0; if (transform != num2) { Transform transform2 = this.affectedObject.transform; Transform transform3 = this.targetPoint; Vector3 vector; float z = vector.z; Transform transform4 = this.affectedObject.transform; Transform transform5 = this.targetPoint; } } } // Token: 0x06014DB5 RID: 85429 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6014DB5")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "12")] public override void OnUpdateRunning() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06014DB6 RID: 85430 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6014DB6")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "13")] public override void OnStopRunning() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06014DB7 RID: 85431 RVA: 0x004E169C File Offset: 0x004DF89C [Token(Token = "0x6014DB7")] [Address(RVA = "0x8ADEC0", Offset = "0x8ACCC0", VA = "0x1808ADEC0", Slot = "14")] public override void OnSkipRunning() { GameObject gameObject = this.affectedObject; int num = 0; if (gameObject != num) { Transform transform = this.targetPoint; int num2 = 0; if (transform != num2) { Transform transform2 = this.affectedObject.transform; Transform transform3 = this.targetPoint; Vector3 vector; float z = vector.z; Transform transform4 = this.affectedObject.transform; Transform transform5 = this.targetPoint; } } } // Token: 0x06014DB8 RID: 85432 RVA: 0x004E1708 File Offset: 0x004DF908 [Token(Token = "0x6014DB8")] [Address(RVA = "0x899E30", Offset = "0x898C30", VA = "0x180899E30", Slot = "15")] public override bool IsBlockingEncounterEnd() { int finishCondition = this.finishCondition; if (finishCondition == 0) { float num = this.POLMFGOLNLC.OKFCHCDDGCP; } return finishCondition != 1; } // Token: 0x06014DB9 RID: 85433 RVA: 0x004E173C File Offset: 0x004DF93C [Token(Token = "0x6014DB9")] [Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40", Slot = "16")] public override bool IsCompleted() { return true; } // Token: 0x06014DBA RID: 85434 RVA: 0x004E174C File Offset: 0x004DF94C [Token(Token = "0x6014DBA")] [Address(RVA = "0x89A170", Offset = "0x898F70", VA = "0x18089A170")] public MoveSceneElementEncounterStep() { this.stepName = "New Step"; this.PNNLJIGIFDL = (int)((ulong)4294967295L); base..ctor(); } // Token: 0x0400DCCA RID: 56522 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400DCCA")] [SerializeField] private GameObject affectedObject; // Token: 0x0400DCCB RID: 56523 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400DCCB")] [SerializeField] private Transform targetPoint; // Token: 0x02002FD8 RID: 12248 [Token(Token = "0x2002FD8")] public enum BDMLBLIMGHL { // Token: 0x0400DCCD RID: 56525 [Token(Token = "0x400DCCD")] TIME_ELAPSED, // Token: 0x0400DCCE RID: 56526 [Token(Token = "0x400DCCE")] IMMEDIATELY } } }