using System; using Cpp2IlInjected; using RecRoom.Activities.BattleRoyale; using UnityEngine; namespace RecRoom.Core.GameManagement { // Token: 0x020033A0 RID: 13216 [Token(Token = "0x20033A0")] public class BattleRoyaleGameRuleWrapper : GameRuleCircuitWrapperTool { // Token: 0x17003F8F RID: 16271 // (get) Token: 0x06017063 RID: 94307 RVA: 0x005611E4 File Offset: 0x0055F3E4 [Token(Token = "0x17003F8F")] public override OLEPPCBDAND IOFDFKMMBFE { [Token(Token = "0x6017063")] [Address(RVA = "0x404240", Offset = "0x403040", VA = "0x180404240", Slot = "18")] get { /* An exception occurred when decompiling this method (06017063) ICSharpCode.Decompiler.DecompilerException: Error decompiling OLEPPCBDAND RecRoom.Core.GameManagement.BattleRoyaleGameRuleWrapper::get_ModeType() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:DMPADCEFPMB(var_0_06, ldfld:DMPADCEFPMB(BattleRoyaleGameRuleWrapper::modeType, ldloc:BattleRoyaleGameRuleWrapper(this))) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660 */; } } // Token: 0x06017064 RID: 94308 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6017064")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "19")] protected override void PFILOHJDFAB() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06017065 RID: 94309 RVA: 0x005611F8 File Offset: 0x0055F3F8 [Token(Token = "0x6017065")] [Address(RVA = "0x89B570", Offset = "0x89A370", VA = "0x18089B570")] public BattleRoyaleGameRuleWrapper() { } // Token: 0x0400EFE1 RID: 61409 [FieldOffset(Offset = "0x88")] [Token(Token = "0x400EFE1")] [SerializeField] private BattleRoyaleManager.DMPADCEFPMB modeType; } }