using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Platforms { // Token: 0x02002EAF RID: 11951 [Token(Token = "0x2002EAF")] public class HardwareDeactivateObject : HardwareActivateObject { // Token: 0x060144B3 RID: 83123 RVA: 0x004B6A98 File Offset: 0x004B4C98 [Token(Token = "0x60144B3")] [Address(RVA = "0x12437F0", Offset = "0x12425F0", VA = "0x1812437F0", Slot = "8")] protected override bool COLFIMOHHCD(PlatformManager.LDIIFDDCKCN GEHPBFAILKF) { if (this.hardwareTypes.Length != 0) { bool flag; return !flag; } Debug.LogError("HardwareDeactivateObject requires at least one specified hardware type."); throw new NullReferenceException(); } // Token: 0x060144B4 RID: 83124 RVA: 0x004B6ACC File Offset: 0x004B4CCC [Token(Token = "0x60144B4")] [Address(RVA = "0x1243770", Offset = "0x1242570", VA = "0x181243770")] public HardwareDeactivateObject() { this.hardwareTypes = new PlatformManager.LDIIFDDCKCN[] { (PlatformManager.LDIIFDDCKCN)((ulong)5L) }; base..ctor(); } } }