using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.EditorUtils.Art { // Token: 0x020029EB RID: 10731 [Token(Token = "0x20029EB")] public class ArtTestingItemRenameSequence : MonoBehaviour { // Token: 0x06011F45 RID: 73541 RVA: 0x00417F64 File Offset: 0x00416164 [Token(Token = "0x6011F45")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public ArtTestingItemRenameSequence() { } } }