using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Inputs { // Token: 0x020024F6 RID: 9462 [Token(Token = "0x20024F6")] public class VRInputConfiguration : VRInputConfiguration where T : VRInputHandler { // Token: 0x0600F337 RID: 62263 RVA: 0x0037E958 File Offset: 0x0037CB58 [Token(Token = "0x600F337")] [Address(RVA = "0x2125050", Offset = "0x2123E50", VA = "0x182125050", Slot = "4")] public override VRInputHandler GetHandler(VRTrackedController.PJJMKFHNMMM CBCCPKBNKAP) { if (CBCCPKBNKAP == VRTrackedController.PJJMKFHNMMM.LeftHand) { } throw new NullReferenceException(); } // Token: 0x0600F338 RID: 62264 RVA: 0x0037E970 File Offset: 0x0037CB70 [Token(Token = "0x600F338")] [Address(RVA = "0x1190900", Offset = "0x118F700", VA = "0x181190900")] public VRInputConfiguration() { } // Token: 0x0400A20B RID: 41483 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400A20B")] [SerializeField] protected T Left; // Token: 0x0400A20C RID: 41484 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400A20C")] [SerializeField] protected T Right; } }