using System; using Cpp2IlInjected; namespace RecRoom { // Token: 0x0200205C RID: 8284 [Token(Token = "0x200205C")] [Serializable] public struct PlayerAnimationEvent { // Token: 0x04008787 RID: 34695 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4008787")] public float Time; // Token: 0x04008788 RID: 34696 [FieldOffset(Offset = "0x4")] [Token(Token = "0x4008788")] public PlayerAnimationEvent.AMFDDDEAAOE EventType; // Token: 0x0200205D RID: 8285 [Token(Token = "0x200205D")] public enum AMFDDDEAAOE { // Token: 0x0400878A RID: 34698 [Token(Token = "0x400878A")] ANY = -1, // Token: 0x0400878B RID: 34699 [Token(Token = "0x400878B")] NONE, // Token: 0x0400878C RID: 34700 [Token(Token = "0x400878C")] DROP_TOOL, // Token: 0x0400878D RID: 34701 [Token(Token = "0x400878D")] THROW_TOOL, // Token: 0x0400878E RID: 34702 [Token(Token = "0x400878E")] CUSTOM_ACTION_1, // Token: 0x0400878F RID: 34703 [Token(Token = "0x400878F")] CUSTOM_ACTION_2, // Token: 0x04008790 RID: 34704 [Token(Token = "0x4008790")] CUSTOM_ACTION_3, // Token: 0x04008791 RID: 34705 [Token(Token = "0x4008791")] LOCOMOTION_ACTION_1 = 1000, // Token: 0x04008792 RID: 34706 [Token(Token = "0x4008792")] LOCOMOTION_ACTION_2 } } }