using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace RecRoom.UI { // Token: 0x020029C5 RID: 10693 [Token(Token = "0x20029C5")] public class RadialHighlightSlice : MonoBehaviour { // Token: 0x06011E59 RID: 73305 RVA: 0x00413DB4 File Offset: 0x00411FB4 [Token(Token = "0x6011E59")] [Address(RVA = "0x1014A30", Offset = "0x1013830", VA = "0x181014A30")] public void UpdateHighlightSlice(float BGPLGMJAPCE, float EPIPEMFEOGP) { float num; this.highlightSlice.fillAmount = num; bool activeSelf = this.highlightSlice.gameObject.activeSelf; this.highlightSlice.gameObject.SetActive(true); if (activeSelf) { float deltaTime = Time.deltaTime; Transform transform = this.highlightSlice.transform; Transform transform2 = this.highlightSlice.transform; return; } Transform transform3 = this.highlightSlice.transform; throw new NullReferenceException(); } // Token: 0x06011E5A RID: 73306 RVA: 0x00413E2C File Offset: 0x0041202C [Token(Token = "0x6011E5A")] [Address(RVA = "0xB0E630", Offset = "0xB0D430", VA = "0x180B0E630")] public void HideHighlight() { GameObject gameObject = this.highlightSlice.gameObject; int num = 0; gameObject.SetActive(num != 0); } // Token: 0x06011E5B RID: 73307 RVA: 0x00413E54 File Offset: 0x00412054 [Token(Token = "0x6011E5B")] [Address(RVA = "0x1014A00", Offset = "0x1013800", VA = "0x181014A00")] private float JEHOMBLMBDB(float ABMABCNKBCN) { if (ABMABCNKBCN <= 180f) { return ABMABCNKBCN; } return ABMABCNKBCN; } // Token: 0x06011E5C RID: 73308 RVA: 0x00413E6C File Offset: 0x0041206C [Token(Token = "0x6011E5C")] [Address(RVA = "0x1014C70", Offset = "0x1013A70", VA = "0x181014C70")] public RadialHighlightSlice() { } // Token: 0x0400B88A RID: 47242 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400B88A")] [SerializeField] private Image highlightSlice; // Token: 0x0400B88B RID: 47243 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400B88B")] [SerializeField] private float lerpSpeed = 25f; } }