using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020003AA RID: 938 [Token(Token = "0x20003AA")] public class ShowStoreScreenTokensTab : MonoBehaviour { // Token: 0x06001E2C RID: 7724 RVA: 0x0007C1F8 File Offset: 0x0007A3F8 [Token(Token = "0x6001E2C")] [Address(RVA = "0x79A9B0", Offset = "0x7997B0", VA = "0x18079A9B0")] public void ShowForLocalPlayer(string entrypointName) { Player.k__BackingField.playerUI.k__BackingField.ShowTokenStore(entrypointName); } // Token: 0x06001E2D RID: 7725 RVA: 0x0007C220 File Offset: 0x0007A420 [Token(Token = "0x6001E2D")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public ShowStoreScreenTokensTab() { } }