using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000579 RID: 1401 [Token(Token = "0x2000579")] public class SimpleUIPivot : MonoBehaviour { // Token: 0x06002A11 RID: 10769 RVA: 0x000ABADC File Offset: 0x000A9CDC [Token(Token = "0x6002A11")] [Address(RVA = "0x79B380", Offset = "0x79A180", VA = "0x18079B380")] public void Update() { Transform transform = base.transform; Transform transform2 = Player.k__BackingField.head.transform; Vector3 vector; float z = vector.z; Transform transform3 = base.transform; float z2 = Vector3.up.z; } // Token: 0x06002A12 RID: 10770 RVA: 0x000ABB24 File Offset: 0x000A9D24 [Token(Token = "0x6002A12")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public SimpleUIPivot() { } }