using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000D2 RID: 210 [Token(Token = "0x20000D2")] public class SoccerShield : MonoBehaviour { // Token: 0x0600056E RID: 1390 RVA: 0x0001C638 File Offset: 0x0001A838 [Token(Token = "0x600056E")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] public SoccerShield() { } }