using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200172C RID: 5932 [Token(Token = "0x200172C")] [CallbackIdentity(509)] [StructLayout(0, Pack = 8, Size = 24)] public struct LobbyGameCreated_t { // Token: 0x04005AD8 RID: 23256 [Token(Token = "0x4005AD8")] public const int k_iCallback = 509; // Token: 0x04005AD9 RID: 23257 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005AD9")] public ulong m_ulSteamIDLobby; // Token: 0x04005ADA RID: 23258 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005ADA")] public ulong m_ulSteamIDGameServer; // Token: 0x04005ADB RID: 23259 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005ADB")] public uint m_unIP; // Token: 0x04005ADC RID: 23260 [global::Cpp2IlInjected.FieldOffset(Offset = "0x14")] [Token(Token = "0x4005ADC")] public ushort m_usPort; } }