using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001797 RID: 6039 [Token(Token = "0x2001797")] [CallbackIdentity(1107)] [StructLayout(0, Pack = 8, Size = 8)] public struct NumberOfCurrentPlayers_t { // Token: 0x04005C61 RID: 23649 [Token(Token = "0x4005C61")] public const int k_iCallback = 1107; // Token: 0x04005C62 RID: 23650 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005C62")] public byte m_bSuccess; // Token: 0x04005C63 RID: 23651 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4005C63")] public int m_cPlayers; } }