using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001733 RID: 5939 [Token(Token = "0x2001733")] [CallbackIdentity(5211)] [StructLayout(0, Pack = 8, Size = 16)] public struct RequestPlayersForGameProgressCallback_t { // Token: 0x04005AF6 RID: 23286 [Token(Token = "0x4005AF6")] public const int k_iCallback = 5211; // Token: 0x04005AF7 RID: 23287 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005AF7")] public EResult m_eResult; // Token: 0x04005AF8 RID: 23288 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005AF8")] public ulong m_ullSearchID; } }