using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001753 RID: 5971 [Token(Token = "0x2001753")] [CallbackIdentity(5702)] [StructLayout(0, Pack = 8, Size = 4)] public struct SteamRemotePlaySessionDisconnected_t { // Token: 0x04005B42 RID: 23362 [Token(Token = "0x4005B42")] public const int k_iCallback = 5702; // Token: 0x04005B43 RID: 23363 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B43")] public RemotePlaySessionID_t m_unSessionID; } }