using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000617 RID: 1559 [Token(Token = "0x2000617")] public class TriggerToAnimationMapping : MonoBehaviour { // Token: 0x06002DB2 RID: 11698 RVA: 0x000BBFD4 File Offset: 0x000BA1D4 [Token(Token = "0x6002DB2")] [Address(RVA = "0x84B050", Offset = "0x849E50", VA = "0x18084B050")] private void Awake() { List list = this.triggerToClipMappings; int num = 0; ThrowHelper.ThrowArgumentOutOfRangeException(); List list2 = this.triggerToClipMappings; ThrowHelper.ThrowArgumentOutOfRangeException(); int num2; string text; this.GKADLGBGDDC[num2] = text; List list3 = this.triggerToClipMappings; num++; } // Token: 0x06002DB3 RID: 11699 RVA: 0x000BC024 File Offset: 0x000BA224 [Token(Token = "0x6002DB3")] [Address(RVA = "0x84B180", Offset = "0x849F80", VA = "0x18084B180")] public string GetAnimationForTrigger(int ECLBFINDJLO) { Dictionary gkadlgbgddc = this.GKADLGBGDDC; throw new NullReferenceException(); } // Token: 0x06002DB4 RID: 11700 RVA: 0x000BC058 File Offset: 0x000BA258 [Token(Token = "0x6002DB4")] [Address(RVA = "0x84B200", Offset = "0x84A000", VA = "0x18084B200")] public TriggerToAnimationMapping() { List list = new List(); this.triggerToClipMappings = list; Dictionary dictionary = new Dictionary(); this.GKADLGBGDDC = dictionary; base..ctor(); } // Token: 0x04002500 RID: 9472 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002500")] [SerializeField] private List triggerToClipMappings; // Token: 0x04002501 RID: 9473 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002501")] private Dictionary GKADLGBGDDC; // Token: 0x02000618 RID: 1560 [Token(Token = "0x2000618")] [Serializable] private struct TriggerClipMapping { // Token: 0x04002502 RID: 9474 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4002502")] public string TriggerName; // Token: 0x04002503 RID: 9475 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4002503")] public AnimationClip Animation; } }