using System; using System.Collections.Generic; using Backtrace.Unity.Json; using Cpp2IlInjected; namespace Backtrace.Unity.Model.JsonData { // Token: 0x02000039 RID: 57 [Token(Token = "0x2000026")] public class ThreadData { // Token: 0x060001A4 RID: 420 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x600014E")] [Address(RVA = "0x241A990", Offset = "0x2419790", VA = "0x18241A990")] internal ThreadData(IEnumerable exceptionStack, bool faultingThread) { } // Token: 0x060001A5 RID: 421 RVA: 0x00002068 File Offset: 0x00000268 [Token(Token = "0x600014F")] [Address(RVA = "0x241A7B0", Offset = "0x24195B0", VA = "0x18241A7B0")] public BacktraceJObject ToJson() { return null; } // Token: 0x04000155 RID: 341 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000103")] public Dictionary ThreadInformations; // Token: 0x04000156 RID: 342 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000104")] internal string MainThread; } }