using System; using Cpp2IlInjected; namespace Pathfinding.Ionic.Zlib { // Token: 0x0200003D RID: 61 [Token(Token = "0x200003D")] public enum CompressionLevel { // Token: 0x04000224 RID: 548 [Token(Token = "0x4000224")] None, // Token: 0x04000225 RID: 549 [Token(Token = "0x4000225")] Level0 = 0, // Token: 0x04000226 RID: 550 [Token(Token = "0x4000226")] BestSpeed, // Token: 0x04000227 RID: 551 [Token(Token = "0x4000227")] Level1 = 1, // Token: 0x04000228 RID: 552 [Token(Token = "0x4000228")] Level2, // Token: 0x04000229 RID: 553 [Token(Token = "0x4000229")] Level3, // Token: 0x0400022A RID: 554 [Token(Token = "0x400022A")] Level4, // Token: 0x0400022B RID: 555 [Token(Token = "0x400022B")] Level5, // Token: 0x0400022C RID: 556 [Token(Token = "0x400022C")] Default, // Token: 0x0400022D RID: 557 [Token(Token = "0x400022D")] Level6 = 6, // Token: 0x0400022E RID: 558 [Token(Token = "0x400022E")] Level7, // Token: 0x0400022F RID: 559 [Token(Token = "0x400022F")] Level8, // Token: 0x04000230 RID: 560 [Token(Token = "0x4000230")] BestCompression, // Token: 0x04000231 RID: 561 [Token(Token = "0x4000231")] Level9 = 9 } }