using System; using Cpp2IlInjected; using ExitGames.Client.Photon; // Token: 0x0200000F RID: 15 [Token(Token = "0x200000F")] public interface FBDFPNPLKCI { // Token: 0x17000014 RID: 20 // (get) Token: 0x06000054 RID: 84 // (set) Token: 0x06000055 RID: 85 [Token(Token = "0x17000014")] DebugLevel BFKOHPMGMIB { [Token(Token = "0x6000054")] [Address(Slot = "0")] get; [Token(Token = "0x6000055")] [Address(Slot = "1")] set; } // Token: 0x17000015 RID: 21 // (get) Token: 0x06000056 RID: 86 [Token(Token = "0x17000015")] PGKJJKDODKL EPNPIIFFJLD { [Token(Token = "0x6000056")] [Address(Slot = "2")] get; } }