using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Screens.MobileAR { // Token: 0x0200000D RID: 13 [Token(Token = "0x200000D")] public abstract class ARFacialFeaturePose : ScriptableObject { // Token: 0x17000022 RID: 34 // (get) Token: 0x06000060 RID: 96 RVA: 0x0000233C File Offset: 0x0000053C [Token(Token = "0x17000022")] protected static ARFacialFeaturePose.BlendLocationRange DEFAULT_RANGE { [Token(Token = "0x6000060")] [Address(RVA = "0x3867E20", Offset = "0x3866C20", VA = "0x183867E20")] get { return default(ARFacialFeaturePose.BlendLocationRange); } } // Token: 0x06000061 RID: 97 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000061")] [Address(RVA = "0x3867E20", Offset = "0x3866C20", VA = "0x183867E20")] private static AnimationCurve EGHECIPICLG() { return null; } // Token: 0x17000023 RID: 35 // (get) Token: 0x06000062 RID: 98 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x17000023")] public Sprite Sprite { [Token(Token = "0x6000062")] [Address(RVA = "0x3867FF0", Offset = "0x3866DF0", VA = "0x183867FF0")] get { return null; } } // Token: 0x06000063 RID: 99 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000063")] [Address(RVA = "0x6EC220", Offset = "0x6EB020", VA = "0x1806EC220")] protected ARFacialFeaturePose() { } // Token: 0x04000041 RID: 65 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000041")] public Sprite sprite; // Token: 0x04000042 RID: 66 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000042")] [Header("For Mobile AR Package (should be 'Missing' in Rec Room)")] public Sprite editorBackupSprite; // Token: 0x0200000E RID: 14 [Token(Token = "0x200000E")] [Serializable] public struct BlendLocationRange { // Token: 0x06000064 RID: 100 RVA: 0x00002354 File Offset: 0x00000554 [Token(Token = "0x6000064")] [Address(RVA = "0x3868D60", Offset = "0x3867B60", VA = "0x183868D60")] public float DHEIFNLDBKN(float GBFHBLMAOIC) { return 0f; } // Token: 0x04000043 RID: 67 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000043")] public AnimationCurve scoreByValue; } } }