using System; using Cpp2IlInjected; using Unity.Collections; // Token: 0x02000041 RID: 65 [Token(Token = "0x2000041")] public static class IJHPIMJMEIB { // Token: 0x06000185 RID: 389 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x6000185")] [Address(RVA = "0x1A4A310", Offset = "0x1A49110", VA = "0x181A4A310")] public static void FKDAJGGOMOC(ref NativeArray JABGABGMHPL, int LNABDPGDHED, Allocator OOEBGBHDEOK) where T : struct { } }