using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000241 RID: 577 [Token(Token = "0x20000A0")] public enum ETrackingUniverseOrigin { // Token: 0x0400044B RID: 1099 [Token(Token = "0x4000413")] TrackingUniverseSeated, // Token: 0x0400044C RID: 1100 [Token(Token = "0x4000414")] TrackingUniverseStanding, // Token: 0x0400044D RID: 1101 [Token(Token = "0x4000415")] TrackingUniverseRawAndUncalibrated } }