using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200027B RID: 635 [Token(Token = "0x20000DA")] public enum EVRSkeletalReferencePose { // Token: 0x0400080C RID: 2060 [Token(Token = "0x40007D4")] BindPose, // Token: 0x0400080D RID: 2061 [Token(Token = "0x40007D5")] OpenHand, // Token: 0x0400080E RID: 2062 [Token(Token = "0x40007D6")] Fist, // Token: 0x0400080F RID: 2063 [Token(Token = "0x40007D7")] GripLimit } }