using System; using Cpp2IlInjected; namespace Valve.VR.Extras { // Token: 0x0200031D RID: 797 [Token(Token = "0x200015F")] public struct GazeEventArgs { // Token: 0x04000EEC RID: 3820 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000E30")] public float distance; } }