using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002A9 RID: 681 [Token(Token = "0x2000108")] public struct VREvent_SeatedZeroPoseReset_t { // Token: 0x040008EA RID: 2282 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40008B2")] public bool bResetBySystemMenu; } }