using System;
using Cpp2IlInjected;
namespace System.ComponentModel
{
/// Defines identifiers for types of inheritance levels.
// Token: 0x020001B0 RID: 432
[Token(Token = "0x20001B0")]
public enum InheritanceLevel
{
/// The object is inherited.
// Token: 0x04000634 RID: 1588
[Token(Token = "0x4000634")]
Inherited = 1,
/// The object is inherited, but has read-only access.
// Token: 0x04000635 RID: 1589
[Token(Token = "0x4000635")]
InheritedReadOnly,
/// The object is not inherited.
// Token: 0x04000636 RID: 1590
[Token(Token = "0x4000636")]
NotInherited
}
}