using System;
using Cpp2IlInjected;
namespace System.Configuration
{
/// Specifies the serialization mechanism that the settings provider should use. This class cannot be inherited.
// Token: 0x020003D7 RID: 983
[Token(Token = "0x20003D7")]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property)]
public sealed class SettingsSerializeAsAttribute : Attribute
{
/// Initializes an instance of the class.
/// A enumerated value that specifies the serialization scheme.
// Token: 0x060019AA RID: 6570 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60019AA")]
[Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")]
public SettingsSerializeAsAttribute(SettingsSerializeAs serializeAs)
{
}
/// Gets the enumeration value that specifies the serialization scheme.
/// A enumerated value that specifies the serialization scheme.
// Token: 0x170005C4 RID: 1476
// (get) Token: 0x060019AB RID: 6571 RVA: 0x0000ACE0 File Offset: 0x00008EE0
[Token(Token = "0x170005C4")]
public SettingsSerializeAs SerializeAs
{
[Token(Token = "0x60019AB")]
[Address(RVA = "0x28AD310", Offset = "0x28AC110", VA = "0x1828AD310")]
get
{
return SettingsSerializeAs.String;
}
}
}
}