using System; using System.Collections.Generic; using Cpp2IlInjected; namespace UnityEngine.AddressableAssets { // Token: 0x02000030 RID: 48 [Token(Token = "0x2000030")] public class PlatformMappingService { // Token: 0x06000153 RID: 339 RVA: 0x00002F54 File Offset: 0x00001154 [Token(Token = "0x6000153")] [Address(RVA = "0x2319A40", Offset = "0x2318840", VA = "0x182319A40")] internal static AddressablesPlatform GetAddressablesPlatformInternal(RuntimePlatform platform) { return AddressablesPlatform.Unknown; } // Token: 0x06000154 RID: 340 RVA: 0x00002F6C File Offset: 0x0000116C [Token(Token = "0x6000154")] [Address(RVA = "0x2319B10", Offset = "0x2318910", VA = "0x182319B10")] public static AddressablesPlatform GetPlatform() { return AddressablesPlatform.Unknown; } // Token: 0x06000155 RID: 341 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000155")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public PlatformMappingService() { } // Token: 0x04000080 RID: 128 [Token(Token = "0x4000080")] private static readonly Dictionary s_RuntimeTargetMapping; } }