using System; using Cpp2IlInjected; namespace UnityEngine.Rendering.PostProcessing { // Token: 0x0200004D RID: 77 [Token(Token = "0x200003E")] public abstract class ParameterOverride { // Token: 0x060000BA RID: 186 [Token(Token = "0x60000B9")] [Address(Slot = "4")] internal abstract void Interp(ParameterOverride from, ParameterOverride to, float t); // Token: 0x060000BB RID: 187 [Token(Token = "0x60000BA")] [Address(Slot = "5")] public abstract int GetHash(); // Token: 0x060000BC RID: 188 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x60000BB")] [Address(RVA = "0x129A120", Offset = "0x1298F20", VA = "0x18129A120")] public T GetValue() { return null; } // Token: 0x060000BD RID: 189 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BC")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "6")] protected internal virtual void OnEnable() { } // Token: 0x060000BE RID: 190 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BD")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "7")] protected internal virtual void OnDisable() { } // Token: 0x060000BF RID: 191 [Token(Token = "0x60000BE")] [Address(Slot = "8")] internal abstract void SetValue(ParameterOverride parameter); // Token: 0x060000C0 RID: 192 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BF")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] protected ParameterOverride() { } // Token: 0x0400014D RID: 333 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40000F8")] public bool overrideState; } }