using System; using System.Diagnostics; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.Experimental.Rendering.RenderGraphModule { // Token: 0x02000018 RID: 24 [Token(Token = "0x2000015")] [DebuggerDisplay("{type} ({handle})")] public struct RenderGraphResource { // Token: 0x1700000C RID: 12 // (get) Token: 0x06000073 RID: 115 RVA: 0x00002328 File Offset: 0x00000528 // (set) Token: 0x06000074 RID: 116 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000008")] internal int handle { [Token(Token = "0x600005F")] [Address(RVA = "0x57C620", Offset = "0x57B420", VA = "0x18057C620")] [CompilerGenerated] get { return 0; } [Token(Token = "0x6000060")] [Address(RVA = "0x724F70", Offset = "0x723D70", VA = "0x180724F70")] [CompilerGenerated] private set { } } // Token: 0x1700000D RID: 13 // (get) Token: 0x06000075 RID: 117 RVA: 0x00002340 File Offset: 0x00000540 // (set) Token: 0x06000076 RID: 118 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000009")] internal RenderGraphResourceType type { [Token(Token = "0x6000061")] [Address(RVA = "0x5DD040", Offset = "0x5DBE40", VA = "0x1805DD040")] [CompilerGenerated] get { return RenderGraphResourceType.Invalid; } [Token(Token = "0x6000062")] [Address(RVA = "0xD19CA0", Offset = "0xD18AA0", VA = "0x180D19CA0")] [CompilerGenerated] private set { } } // Token: 0x06000077 RID: 119 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000063")] [Address(RVA = "0x2254FD0", Offset = "0x2253DD0", VA = "0x182254FD0")] internal RenderGraphResource(RenderGraphMutableResource mutableResource) { } // Token: 0x06000078 RID: 120 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000064")] [Address(RVA = "0x4C30C0", Offset = "0x4C1EC0", VA = "0x1804C30C0")] internal RenderGraphResource(int handle, RenderGraphResourceType type) { } // Token: 0x06000079 RID: 121 RVA: 0x00002358 File Offset: 0x00000558 [Token(Token = "0x6000065")] [Address(RVA = "0x2251F70", Offset = "0x2250D70", VA = "0x182251F70")] public bool IsValid() { return default(bool); } } }