using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Experimental.Rendering; namespace UnityEngine.Rendering { // Token: 0x0200008A RID: 138 [Token(Token = "0x200005D")] public static class CoreUtils { // Token: 0x1700009C RID: 156 // (get) Token: 0x0600033F RID: 831 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000070")] public static Cubemap blackCubeTexture { [Token(Token = "0x6000286")] [Address(RVA = "0x2249A80", Offset = "0x2248880", VA = "0x182249A80")] get { return null; } } // Token: 0x1700009D RID: 157 // (get) Token: 0x06000340 RID: 832 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000071")] public static Cubemap magentaCubeTexture { [Token(Token = "0x6000287")] [Address(RVA = "0x224A1D0", Offset = "0x2248FD0", VA = "0x18224A1D0")] get { return null; } } // Token: 0x1700009E RID: 158 // (get) Token: 0x06000341 RID: 833 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000072")] public static CubemapArray magentaCubeTextureArray { [Token(Token = "0x6000288")] [Address(RVA = "0x2249FB0", Offset = "0x2248DB0", VA = "0x182249FB0")] get { return null; } } // Token: 0x1700009F RID: 159 // (get) Token: 0x06000342 RID: 834 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000073")] public static Cubemap whiteCubeTexture { [Token(Token = "0x6000289")] [Address(RVA = "0x224A3C0", Offset = "0x22491C0", VA = "0x18224A3C0")] get { return null; } } // Token: 0x170000A0 RID: 160 // (get) Token: 0x06000343 RID: 835 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000074")] public static RenderTexture emptyUAV { [Token(Token = "0x600028A")] [Address(RVA = "0x2249E40", Offset = "0x2248C40", VA = "0x182249E40")] get { return null; } } // Token: 0x170000A1 RID: 161 // (get) Token: 0x06000344 RID: 836 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000075")] public static Texture3D blackVolumeTexture { [Token(Token = "0x600028B")] [Address(RVA = "0x2249C70", Offset = "0x2248A70", VA = "0x182249C70")] get { return null; } } // Token: 0x06000345 RID: 837 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600028C")] [Address(RVA = "0x2245AA0", Offset = "0x22448A0", VA = "0x182245AA0")] public static void ClearRenderTarget(CommandBuffer cmd, ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000346 RID: 838 RVA: 0x00003768 File Offset: 0x00001968 [Token(Token = "0x600028D")] [Address(RVA = "0x2246D70", Offset = "0x2245B70", VA = "0x182246D70")] private static int FixupDepthSlice(int depthSlice, RTHandle buffer) { return 0; } // Token: 0x06000347 RID: 839 RVA: 0x00003780 File Offset: 0x00001980 [Token(Token = "0x600028E")] [Address(RVA = "0x2246D60", Offset = "0x2245B60", VA = "0x182246D60")] private static int FixupDepthSlice(int depthSlice, CubemapFace cubemapFace) { return 0; } // Token: 0x06000348 RID: 840 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600028F")] [Address(RVA = "0x22479F0", Offset = "0x22467F0", VA = "0x1822479F0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x06000349 RID: 841 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000290")] [Address(RVA = "0x22489F0", Offset = "0x22477F0", VA = "0x1822489F0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, ClearFlag clearFlag = ClearFlag.None, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x0600034A RID: 842 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000291")] [Address(RVA = "0x2249210", Offset = "0x2248010", VA = "0x182249210")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthBuffer, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x0600034B RID: 843 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000292")] [Address(RVA = "0x2248550", Offset = "0x2247350", VA = "0x182248550")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x0600034C RID: 844 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000293")] [Address(RVA = "0x2247B00", Offset = "0x2246900", VA = "0x182247B00")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x0600034D RID: 845 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000294")] [Address(RVA = "0x2247C50", Offset = "0x2246A50", VA = "0x182247C50")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthBuffer) { } // Token: 0x0600034E RID: 846 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000295")] [Address(RVA = "0x22482F0", Offset = "0x22470F0", VA = "0x1822482F0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag = ClearFlag.None) { } // Token: 0x0600034F RID: 847 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000296")] [Address(RVA = "0x2249360", Offset = "0x2248160", VA = "0x182249360")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000350 RID: 848 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000297")] [Address(RVA = "0x2248F00", Offset = "0x2247D00", VA = "0x182248F00")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, RenderBufferLoadAction loadAction, RenderBufferStoreAction storeAction, ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000351 RID: 849 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000298")] [Address(RVA = "0x2248050", Offset = "0x2246E50", VA = "0x182248050")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, RenderBufferLoadAction loadAction, RenderBufferStoreAction storeAction, ClearFlag clearFlag) { } // Token: 0x06000352 RID: 850 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000299")] [Address(RVA = "0x22490C0", Offset = "0x2247EC0", VA = "0x1822490C0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderBufferLoadAction colorLoadAction, RenderBufferStoreAction colorStoreAction, RenderTargetIdentifier depthBuffer, RenderBufferLoadAction depthLoadAction, RenderBufferStoreAction depthStoreAction, ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000353 RID: 851 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029A")] [Address(RVA = "0x2247EC0", Offset = "0x2246CC0", VA = "0x182247EC0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderBufferLoadAction colorLoadAction, RenderBufferStoreAction colorStoreAction, RenderTargetIdentifier depthBuffer, RenderBufferLoadAction depthLoadAction, RenderBufferStoreAction depthStoreAction, ClearFlag clearFlag) { } // Token: 0x06000354 RID: 852 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029B")] [Address(RVA = "0x2249460", Offset = "0x2248260", VA = "0x182249460")] private static void SetViewportAndClear(CommandBuffer cmd, RTHandle buffer, ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000355 RID: 853 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029C")] [Address(RVA = "0x22488B0", Offset = "0x22476B0", VA = "0x1822488B0")] public static void SetRenderTarget(CommandBuffer cmd, RTHandle buffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x06000356 RID: 854 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029D")] [Address(RVA = "0x2248FF0", Offset = "0x2247DF0", VA = "0x182248FF0")] public static void SetRenderTarget(CommandBuffer cmd, RTHandle buffer, ClearFlag clearFlag = ClearFlag.None, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x06000357 RID: 855 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029E")] [Address(RVA = "0x2248190", Offset = "0x2246F90", VA = "0x182248190")] public static void SetRenderTarget(CommandBuffer cmd, RTHandle colorBuffer, RTHandle depthBuffer, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x06000358 RID: 856 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029F")] [Address(RVA = "0x2247D60", Offset = "0x2246B60", VA = "0x182247D60")] public static void SetRenderTarget(CommandBuffer cmd, RTHandle colorBuffer, RTHandle depthBuffer, ClearFlag clearFlag, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x06000359 RID: 857 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A0")] [Address(RVA = "0x2248C40", Offset = "0x2247A40", VA = "0x182248C40")] public static void SetRenderTarget(CommandBuffer cmd, RTHandle colorBuffer, RTHandle depthBuffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x0600035A RID: 858 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A1")] [Address(RVA = "0x2248AE0", Offset = "0x22478E0", VA = "0x182248AE0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RTHandle depthBuffer) { } // Token: 0x0600035B RID: 859 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A2")] [Address(RVA = "0x22486F0", Offset = "0x22474F0", VA = "0x1822486F0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RTHandle depthBuffer, ClearFlag clearFlag = ClearFlag.None) { } // Token: 0x0600035C RID: 860 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A3")] [Address(RVA = "0x2248440", Offset = "0x2247240", VA = "0x182248440")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RTHandle depthBuffer, ClearFlag clearFlag, Color clearColor) { } // Token: 0x0600035D RID: 861 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A4")] [Address(RVA = "0x2249520", Offset = "0x2248320", VA = "0x182249520")] public static void SetViewport(CommandBuffer cmd, RTHandle target) { } // Token: 0x0600035E RID: 862 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002A5")] [Address(RVA = "0x2246F70", Offset = "0x2245D70", VA = "0x182246F70")] public static string GetRenderTargetAutoName(int width, int height, int depth, RenderTextureFormat format, string name, bool mips = false, bool enableMSAA = false, MSAASamples msaaSamples = MSAASamples.None) { return null; } // Token: 0x0600035F RID: 863 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002A6")] [Address(RVA = "0x2247070", Offset = "0x2245E70", VA = "0x182247070")] public static string GetRenderTargetAutoName(int width, int height, int depth, GraphicsFormat format, string name, bool mips = false, bool enableMSAA = false, MSAASamples msaaSamples = MSAASamples.None) { return null; } // Token: 0x06000360 RID: 864 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002A7")] [Address(RVA = "0x2247170", Offset = "0x2245F70", VA = "0x182247170")] private static string GetRenderTargetAutoName(int width, int height, int depth, string format, string name, bool mips = false, bool enableMSAA = false, MSAASamples msaaSamples = MSAASamples.None) { return null; } // Token: 0x06000361 RID: 865 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002A8")] [Address(RVA = "0x22477A0", Offset = "0x22465A0", VA = "0x1822477A0")] public static string GetTextureAutoName(int width, int height, TextureFormat format, TextureDimension dim = TextureDimension.None, string name = "", bool mips = false, int depth = 0) { return null; } // Token: 0x06000362 RID: 866 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002A9")] [Address(RVA = "0x2247890", Offset = "0x2246690", VA = "0x182247890")] public static string GetTextureAutoName(int width, int height, GraphicsFormat format, TextureDimension dim = TextureDimension.None, string name = "", bool mips = false, int depth = 0) { return null; } // Token: 0x06000363 RID: 867 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002AA")] [Address(RVA = "0x22472E0", Offset = "0x22460E0", VA = "0x1822472E0")] private static string GetTextureAutoName(int width, int height, string format, TextureDimension dim = TextureDimension.None, string name = "", bool mips = false, int depth = 0) { return null; } // Token: 0x06000364 RID: 868 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002AB")] [Address(RVA = "0x2245840", Offset = "0x2244640", VA = "0x182245840")] public static void ClearCubemap(CommandBuffer cmd, RenderTexture renderTexture, Color clearColor, bool clearMips = false) { } // Token: 0x06000365 RID: 869 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002AC")] [Address(RVA = "0x2246AA0", Offset = "0x22458A0", VA = "0x182246AA0")] public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0) { } // Token: 0x06000366 RID: 870 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002AD")] [Address(RVA = "0x22466D0", Offset = "0x22454D0", VA = "0x1822466D0")] public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier colorBuffer, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0) { } // Token: 0x06000367 RID: 871 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002AE")] [Address(RVA = "0x2246930", Offset = "0x2245730", VA = "0x182246930")] public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthStencilBuffer, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0) { } // Token: 0x06000368 RID: 872 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002AF")] [Address(RVA = "0x22467F0", Offset = "0x22455F0", VA = "0x1822467F0")] public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthStencilBuffer, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0) { } // Token: 0x06000369 RID: 873 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002B0")] [Address(RVA = "0x2246B90", Offset = "0x2245990", VA = "0x182246B90")] public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier[] colorBuffers, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0) { } // Token: 0x0600036A RID: 874 RVA: 0x00003798 File Offset: 0x00001998 [Token(Token = "0x60002B1")] [Address(RVA = "0x2245B50", Offset = "0x2244950", VA = "0x182245B50")] public static Color ConvertSRGBToActiveColorSpace(Color color) { return default(Color); } // Token: 0x0600036B RID: 875 RVA: 0x000037B0 File Offset: 0x000019B0 [Token(Token = "0x60002B2")] [Address(RVA = "0x2245AF0", Offset = "0x22448F0", VA = "0x182245AF0")] public static Color ConvertLinearToActiveColorSpace(Color color) { return default(Color); } // Token: 0x0600036C RID: 876 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002B3")] [Address(RVA = "0x2246460", Offset = "0x2245260", VA = "0x182246460")] public static Material CreateEngineMaterial(string shaderPath) { return null; } // Token: 0x0600036D RID: 877 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002B4")] [Address(RVA = "0x2246560", Offset = "0x2245360", VA = "0x182246560")] public static Material CreateEngineMaterial(Shader shader) { return null; } // Token: 0x0600036E RID: 878 RVA: 0x000037C8 File Offset: 0x000019C8 [Token(Token = "0x60002B5")] [Address(RVA = "0x1902D00", Offset = "0x1901B00", VA = "0x181902D00")] public static bool HasFlag(T mask, T flag) where T : IConvertible { return default(bool); } // Token: 0x0600036F RID: 879 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002B6")] [Address(RVA = "0x1A51130", Offset = "0x1A4FF30", VA = "0x181A51130")] public static void Swap(ref T a, ref T b) { } // Token: 0x06000370 RID: 880 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002B7")] [Address(RVA = "0x22479C0", Offset = "0x22467C0", VA = "0x1822479C0")] public static void SetKeyword(CommandBuffer cmd, string keyword, bool state) { } // Token: 0x06000371 RID: 881 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002B8")] [Address(RVA = "0x2247990", Offset = "0x2246790", VA = "0x182247990")] public static void SetKeyword(Material material, string keyword, bool state) { } // Token: 0x06000372 RID: 882 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002B9")] [Address(RVA = "0x2246640", Offset = "0x2245440", VA = "0x182246640")] public static void Destroy(Object obj) { } // Token: 0x06000373 RID: 883 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002BA")] [Address(RVA = "0x2246DC0", Offset = "0x2245BC0", VA = "0x182246DC0")] public static IEnumerable GetAllAssemblyTypes() { return null; } // Token: 0x06000374 RID: 884 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002BB")] [Address(RVA = "0x1958A40", Offset = "0x1957840", VA = "0x181958A40")] public static IEnumerable GetAllTypesDerivedFrom() { return null; } // Token: 0x06000375 RID: 885 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002BC")] [Address(RVA = "0x2247980", Offset = "0x2246780", VA = "0x182247980")] public static void SafeRelease(ComputeBuffer buffer) { } // Token: 0x06000376 RID: 886 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002BD")] [Address(RVA = "0x2245BB0", Offset = "0x22449B0", VA = "0x182245BB0")] public static Mesh CreateCubeMesh(Vector3 min, Vector3 max) { return null; } // Token: 0x06000377 RID: 887 RVA: 0x000037E0 File Offset: 0x000019E0 [Token(Token = "0x60002BE")] [Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40")] public static bool ArePostProcessesEnabled(Camera camera) { return default(bool); } // Token: 0x06000378 RID: 888 RVA: 0x000037F8 File Offset: 0x000019F8 [Token(Token = "0x60002BF")] [Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40")] public static bool AreAnimatedMaterialsEnabled(Camera camera) { return default(bool); } // Token: 0x06000379 RID: 889 RVA: 0x00003810 File Offset: 0x00001A10 [Token(Token = "0x60002C0")] [Address(RVA = "0x403930", Offset = "0x402730", VA = "0x180403930")] public static bool IsSceneLightingDisabled(Camera camera) { return default(bool); } // Token: 0x0600037A RID: 890 RVA: 0x00003828 File Offset: 0x00001A28 [Token(Token = "0x60002C1")] [Address(RVA = "0x403930", Offset = "0x402730", VA = "0x180403930")] public static bool IsLightOverlapDebugEnabled(Camera camera) { return default(bool); } // Token: 0x0600037B RID: 891 RVA: 0x00003840 File Offset: 0x00001A40 [Token(Token = "0x60002C2")] [Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40")] public static bool IsSceneViewFogEnabled(Camera camera) { return default(bool); } // Token: 0x040001EF RID: 495 [Token(Token = "0x4000176")] public static readonly Vector3[] lookAtList; // Token: 0x040001F0 RID: 496 [Token(Token = "0x4000177")] public static readonly Vector3[] upVectorList; // Token: 0x040001F1 RID: 497 [Token(Token = "0x4000178")] public const int editMenuPriority1 = 320; // Token: 0x040001F2 RID: 498 [Token(Token = "0x4000179")] public const int editMenuPriority2 = 331; // Token: 0x040001F3 RID: 499 [Token(Token = "0x400017A")] public const int editMenuPriority3 = 342; // Token: 0x040001F4 RID: 500 [Token(Token = "0x400017B")] public const int editMenuPriority4 = 353; // Token: 0x040001F5 RID: 501 [Token(Token = "0x400017C")] public const int assetCreateMenuPriority1 = 230; // Token: 0x040001F6 RID: 502 [Token(Token = "0x400017D")] public const int assetCreateMenuPriority2 = 241; // Token: 0x040001F7 RID: 503 [Token(Token = "0x400017E")] public const int assetCreateMenuPriority3 = 300; // Token: 0x040001F8 RID: 504 [Token(Token = "0x400017F")] public const int gameObjectMenuPriority = 10; // Token: 0x040001F9 RID: 505 [Token(Token = "0x4000180")] private static Cubemap m_BlackCubeTexture; // Token: 0x040001FA RID: 506 [Token(Token = "0x4000181")] private static Cubemap m_MagentaCubeTexture; // Token: 0x040001FB RID: 507 [Token(Token = "0x4000182")] private static CubemapArray m_MagentaCubeTextureArray; // Token: 0x040001FC RID: 508 [Token(Token = "0x4000183")] private static Cubemap m_WhiteCubeTexture; // Token: 0x040001FD RID: 509 [Token(Token = "0x4000184")] private static RenderTexture m_EmptyUAV; // Token: 0x040001FE RID: 510 [Token(Token = "0x4000185")] private static Texture3D m_BlackVolumeTexture; // Token: 0x040001FF RID: 511 [Token(Token = "0x4000186")] private static IEnumerable m_AssemblyTypes; } }